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CreatureChat
Commits
17b1c69c
Commit
17b1c69c
authored
8 months ago
by
Jonathan Thomas
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Extended click sounds to 12 blocks away (from 8)
parent
ada10af7
develop
…
affiliates
creature-tag-editor
emoji-behaviors
fine-tune
1 merge request
!12
Whitelist / Blacklist
Pipeline
#12671
passed with stages
in 2 minutes 4 seconds
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11 deletions
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-11
CHANGELOG.md
CHANGELOG.md
+11
-10
ClientPackets.java
src/client/java/com/owlmaddie/network/ClientPackets.java
+1
-1
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CHANGELOG.md
View file @
17b1c69c
...
...
@@ -7,20 +7,21 @@ All notable changes to **CreatureChat** are documented in this file. The format
## [Unreleased]
### Added
-
New
whitelist / blacklist Minecraft commands
, to show and hide chat bubbles based on entity type
-
New
S2C packets
to send whitelist / blacklist changes on login and after commands are executed
-
Added
UNFLEE behavior
(to stop fleeing from a player)
-
Added support for
non path aware entities to FLEE
(i.e. Ghast)
-
Added
new LLM tests
for UNFLEE
-
New
**whitelist / blacklist**
Minecraft
**commands**
, to show and hide chat bubbles based on entity type
-
New
**S2C packets**
to send whitelist / blacklist changes on login and after commands are executed
-
Added
**UNFLEE behavior**
(to stop fleeing from a player)
-
Added support for
**non path aware**
entities to
**FLEE**
(i.e. Ghast)
-
Added
**new LLM tests**
for UNFLEE
### Changed
-
Chat Bubble
rendering & interacting is now dependent on whitelist / blacklist
config
-
Improved client
render performance
(only query nearby entities every 3rd call)
-
Chat Bubble
**rendering**
& interacting is now dependent on
**whitelist / blacklist**
config
-
Improved client
**render performance**
(only query nearby entities every 3rd call)
-
Fixed a
**crash with FLEE**
when non-path aware entities (i.e. Ghast) attempted to flee.
-
Fixed certain behaviors from colliding with others (i.e. mutual exclusive ones)
-
Extended
**click sounds**
to 12 blocks away (from 8)
-
Fixed certain
**behaviors**
from colliding with others (i.e.
**mutual exclusive**
ones)
-
Updated README.md with new video thumbnail, and simplified text, added spoiler to install instructions
-
Large
refactor of Minecraft commands
(and how --config args are parsed)
-
Fixed
CurseForge deploy script
to be much faster, and correctly lookup valid Type and Version IDs
-
Large
**refactor**
of Minecraft
**commands**
(and how --config args are parsed)
-
Fixed
**CurseForge deploy script**
to be much faster, and correctly lookup valid Type and Version IDs
## [1.0.7] - 2024-07-03
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src/client/java/com/owlmaddie/network/ClientPackets.java
View file @
17b1c69c
...
...
@@ -214,7 +214,7 @@ public class ClientPackets {
private
static
void
playNearbyUISound
(
MinecraftClient
client
,
Entity
player
,
float
maxVolume
)
{
// Play sound with volume based on distance
int
distance_squared
=
6
4
;
int
distance_squared
=
14
4
;
if
(
client
.
player
!=
null
)
{
double
distance
=
client
.
player
.
squaredDistanceTo
(
player
.
getX
(),
player
.
getY
(),
player
.
getZ
());
if
(
distance
<=
distance_squared
)
{
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...
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