Commit 437a3695 by Jonathan Thomas

Added `PlayerBaseGoal` class to allow **goals/behaviors** to **continue** after…

Added `PlayerBaseGoal` class to allow **goals/behaviors** to **continue** after a player **respawns** / logs out / logs in. Fixed teleport issue to be closer to player position, and fixed a regression caused by teleport that stopped following entities that were too far away.
parent 13979b85
Pipeline #12563 passed with stages
in 2 minutes 21 seconds