Adding client language into both prompts, so entities will attempt to speak in…
Adding client language into both prompts, so entities will attempt to speak in the player's language (if valid and possible).
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Adding client language into both prompts, so entities will attempt to speak in the player's language (if valid and possible).
mentioned in commit 5d0c26ad
mentioned in commit 5d0c26ad
mentioned in merge request !9 (merged)
mentioned in commit 019ff83a
mentioned in commit 019ff83a