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65311b60
Commit
65311b60
authored
Apr 03, 2024
by
Jonathan Thomas
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Debug code for follow player goal
parent
101f2c27
Pipeline
#11925
passed with stage
in 22 seconds
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1
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1 changed file
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3 deletions
+21
-3
FollowPlayerGoal.java
src/main/java/com/owlmaddie/goals/FollowPlayerGoal.java
+21
-3
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src/main/java/com/owlmaddie/goals/FollowPlayerGoal.java
View file @
65311b60
...
...
@@ -6,11 +6,14 @@ import net.minecraft.entity.mob.MobEntity;
import
net.minecraft.server.network.ServerPlayerEntity
;
import
java.util.EnumSet
;
import
org.slf4j.Logger
;
import
org.slf4j.LoggerFactory
;
/**
* The {@code FollowPlayerGoal} class instructs a Mob Entity to follow the current player.
*/
public
class
FollowPlayerGoal
extends
Goal
{
public
static
final
Logger
LOGGER
=
LoggerFactory
.
getLogger
(
"mobgpt"
);
private
final
MobEntity
entity
;
private
ServerPlayerEntity
targetPlayer
;
private
final
EntityNavigation
navigation
;
...
...
@@ -26,25 +29,40 @@ public class FollowPlayerGoal extends Goal {
@Override
public
boolean
canStart
()
{
return
this
.
targetPlayer
!=
null
;
boolean
canStart
=
this
.
targetPlayer
!=
null
;
LOGGER
.
info
(
"[FollowPlayerGoal] canStart: "
+
canStart
);
return
canStart
;
}
@Override
public
boolean
shouldContinue
()
{
return
this
.
targetPlayer
!=
null
&&
this
.
targetPlayer
.
isAlive
();
boolean
shouldContinue
=
this
.
targetPlayer
!=
null
&&
this
.
targetPlayer
.
isAlive
();
LOGGER
.
info
(
"[FollowPlayerGoal] shouldContinue: "
+
shouldContinue
);
return
shouldContinue
;
}
@Override
public
void
stop
()
{
this
.
targetPlayer
=
null
;
this
.
navigation
.
stop
();
LOGGER
.
info
(
"[FollowPlayerGoal] stop goal"
);
}
@Override
public
void
tick
()
{
this
.
entity
.
getLookControl
().
lookAt
(
this
.
targetPlayer
,
10.0
F
,
(
float
)
this
.
entity
.
getMaxLookPitchChange
());
if
(
this
.
entity
.
squaredDistanceTo
(
this
.
targetPlayer
)
>
2.25
)
{
// Calculate the squared distance between the entity and the player
double
squaredDistanceToPlayer
=
this
.
entity
.
squaredDistanceTo
(
this
.
targetPlayer
);
// Check if the entity is further away than 4 blocks (16 when squared)
if
(
squaredDistanceToPlayer
>
16
)
{
// Entity is more than 4 blocks away, start moving towards the player
LOGGER
.
info
(
"[FollowPlayerGoal] tick - Start moving towards player. Squared distance to player: "
+
squaredDistanceToPlayer
);
this
.
navigation
.
startMovingTo
(
this
.
targetPlayer
,
this
.
speed
);
}
else
if
(
squaredDistanceToPlayer
<
9
)
{
// Entity is closer than 3 blocks, stop moving to maintain distance
this
.
navigation
.
stop
();
}
}
}
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