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eeec9218
Commit
eeec9218
authored
Nov 06, 2023
by
Jonathan Thomas
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Fix camera pitch when close to entity or looking up in both 1st and 3rd person views.
parent
8982b58c
Pipeline
#11649
passed with stage
in 20 seconds
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1
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6 deletions
+6
-6
ClientInit.java
src/client/java/com/owlmaddie/ClientInit.java
+6
-6
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src/client/java/com/owlmaddie/ClientInit.java
View file @
eeec9218
...
@@ -149,18 +149,18 @@ public class ClientInit implements ClientModInitializer {
...
@@ -149,18 +149,18 @@ public class ClientInit implements ClientModInitializer {
// Get camera position
// Get camera position
Vec3d
interpolatedCameraPos
;
Vec3d
interpolatedCameraPos
;
double
cameraHeight
=
0
D
;
if
(
MinecraftClient
.
getInstance
().
options
.
getPerspective
().
isFirstPerson
())
{
if
(
MinecraftClient
.
getInstance
().
options
.
getPerspective
().
isFirstPerson
())
{
// 1st person, Use the cameraEntity (interpolate for smooth motion)
// 1st person, Use the cameraEntity (interpolate for smooth motion)
cameraHeight
=
cameraEntity
.
getHeight
();
interpolatedCameraPos
=
new
Vec3d
(
interpolatedCameraPos
=
new
Vec3d
(
MathHelper
.
lerp
(
partialTicks
,
cameraEntity
.
prevX
,
cameraEntity
.
getPos
().
x
),
MathHelper
.
lerp
(
partialTicks
,
cameraEntity
.
prevX
,
cameraEntity
.
getPos
().
x
),
MathHelper
.
lerp
(
partialTicks
,
cameraEntity
.
prevY
,
cameraEntity
.
getPos
().
y
)
+
cameraEntity
.
getHeight
()
,
MathHelper
.
lerp
(
partialTicks
,
cameraEntity
.
prevY
,
cameraEntity
.
getPos
().
y
),
MathHelper
.
lerp
(
partialTicks
,
cameraEntity
.
prevZ
,
cameraEntity
.
getPos
().
z
)
MathHelper
.
lerp
(
partialTicks
,
cameraEntity
.
prevZ
,
cameraEntity
.
getPos
().
z
)
);
);
}
else
{
}
else
{
// Use the camera (3rd person)
// Use the camera (3rd person)
interpolatedCameraPos
=
new
Vec3d
(
camera
.
getPos
().
x
,
interpolatedCameraPos
=
new
Vec3d
(
camera
.
getPos
().
x
,
camera
.
getPos
().
y
,
camera
.
getPos
().
z
);
camera
.
getPos
().
y
,
camera
.
getPos
().
z
);
}
}
// Get all entities
// Get all entities
...
@@ -199,8 +199,8 @@ public class ClientInit implements ClientModInitializer {
...
@@ -199,8 +199,8 @@ public class ClientInit implements ClientModInitializer {
// Translate to the entity's position
// Translate to the entity's position
matrices
.
translate
(
interpolatedEntityPos
.
x
-
interpolatedCameraPos
.
x
,
matrices
.
translate
(
interpolatedEntityPos
.
x
-
interpolatedCameraPos
.
x
,
interpolatedEntityPos
.
y
-
interpolatedCameraPos
.
y
+
entity
.
getHeight
(
)
+
paddingAboveEntity
,
(
interpolatedEntityPos
.
y
+
entity
.
getHeight
())
-
(
interpolatedCameraPos
.
y
+
cameraHeight
)
+
paddingAboveEntity
,
interpolatedEntityPos
.
z
-
interpolatedCameraPos
.
z
);
interpolatedEntityPos
.
z
-
interpolatedCameraPos
.
z
);
// Calculate the difference vector (from entity to camera)
// Calculate the difference vector (from entity to camera)
Vec3d
difference
=
interpolatedCameraPos
.
subtract
(
interpolatedEntityPos
);
Vec3d
difference
=
interpolatedCameraPos
.
subtract
(
interpolatedEntityPos
);
...
...
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