Added new lead_friend and lead_enemy particles and sounds, to make it clear when a "lead" behavior begins
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attack.png | Loading commit data... | |
attack1.png | Loading commit data... | |
attack2.png | Loading commit data... | |
attack3.png | Loading commit data... | |
fire_big.png | Loading commit data... | |
fire_small.png | Loading commit data... | |
flee.png | Loading commit data... | |
follow_enemy.png | Loading commit data... | |
follow_friend.png | Loading commit data... | |
heart_big.png | Loading commit data... | |
heart_small.png | Loading commit data... | |
lead.png | Loading commit data... | |
lead1.png | Loading commit data... | |
lead2.png | Loading commit data... | |
lead3.png | Loading commit data... | |
lead4.png | Loading commit data... | |
lead_enemy.png | Loading commit data... | |
lead_friend.png | Loading commit data... | |
protect.png | Loading commit data... |