![follow_friend.png](http://gitlab.openshot.org/public-projects/creature-chat/raw/536b883223b2eb206a6688c53eb18df94f799727/src/main/resources/assets/creaturechat/textures/particle/follow_friend.png)
-
New follow, flee, attack, and protect particles & sound effects. Protect now… · b57fd513
New follow, flee, attack, and protect particles & sound effects. Protect now auto sets friendship to 1 (if <= 0), to prevent entity from attacking and protecting at the same time. Passive entities no longer emit damage particles when attacking, they emit custom attack particles
Jonathan Thomas authoredb57fd513
![follow_friend.png](http://gitlab.openshot.org/public-projects/creature-chat/raw/536b883223b2eb206a6688c53eb18df94f799727/src/main/resources/assets/creaturechat/textures/particle/follow_friend.png)
×