![lead_enemy.png](http://gitlab.openshot.org/public-projects/creature-chat/raw/536b883223b2eb206a6688c53eb18df94f799727/src/main/resources/assets/creaturechat/textures/particle/lead_enemy.png)
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Added new lead_friend and lead_enemy particles and sounds, to make it clear when… · 14162e67
Added new lead_friend and lead_enemy particles and sounds, to make it clear when a "lead" behavior begins
Jonathan Thomas authored14162e67
![lead_enemy.png](http://gitlab.openshot.org/public-projects/creature-chat/raw/536b883223b2eb206a6688c53eb18df94f799727/src/main/resources/assets/creaturechat/textures/particle/lead_enemy.png)
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Added new lead_friend and lead_enemy particles and sounds, to make it clear when a "lead" behavior begins