![lead_friend.png](http://gitlab.openshot.org/public-projects/creature-chat/raw/697f0469c9206926f506de74e97fd4a0d5ce9d44/src/main/resources/assets/creaturechat/textures/particle/lead_friend.png)
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Added new lead_friend and lead_enemy particles and sounds, to make it clear when… · 14162e67
Added new lead_friend and lead_enemy particles and sounds, to make it clear when a "lead" behavior begins
Jonathan Thomas authored14162e67
![lead_friend.png](http://gitlab.openshot.org/public-projects/creature-chat/raw/697f0469c9206926f506de74e97fd4a0d5ce9d44/src/main/resources/assets/creaturechat/textures/particle/lead_friend.png)
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Added new lead_friend and lead_enemy particles and sounds, to make it clear when a "lead" behavior begins