![follow_enemy.png](http://gitlab.openshot.org/public-projects/creature-chat/raw/d2bb3288f2075ebbf44f5e7e2d90776365b30921/src/main/resources/assets/creaturechat/textures/particle/follow_enemy.png)
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New follow, flee, attack, and protect particles & sound effects. Protect now… · b57fd513
New follow, flee, attack, and protect particles & sound effects. Protect now auto sets friendship to 1 (if <= 0), to prevent entity from attacking and protecting at the same time. Passive entities no longer emit damage particles when attacking, they emit custom attack particles
Jonathan Thomas authoredb57fd513
![follow_enemy.png](http://gitlab.openshot.org/public-projects/creature-chat/raw/d2bb3288f2075ebbf44f5e7e2d90776365b30921/src/main/resources/assets/creaturechat/textures/particle/follow_enemy.png)
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