![attack.png](http://gitlab.openshot.org/public-projects/creature-chat/raw/f661beefb2d7f4c17a0537e4148a01d6edd55b26/src/main/resources/assets/creaturechat/textures/particle/attack.png)
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New follow, flee, attack, and protect particles & sound effects. Protect now… · b57fd513
New follow, flee, attack, and protect particles & sound effects. Protect now auto sets friendship to 1 (if <= 0), to prevent entity from attacking and protecting at the same time. Passive entities no longer emit damage particles when attacking, they emit custom attack particles
Jonathan Thomas authoredb57fd513
![attack.png](http://gitlab.openshot.org/public-projects/creature-chat/raw/f661beefb2d7f4c17a0537e4148a01d6edd55b26/src/main/resources/assets/creaturechat/textures/particle/attack.png)
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