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Added `PlayerBaseGoal` class to allow **goals/behaviors** to **continue** after… · 437a3695
Added `PlayerBaseGoal` class to allow **goals/behaviors** to **continue** after a player **respawns** / logs out / logs in. Fixed teleport issue to be closer to player position, and fixed a regression caused by teleport that stopped following entities that were too far away.
Jonathan Thomas authored437a3695
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