Commit da5c9769 by Jonathan Thomas

Adding ClickHandler to intercept useKey above closest nearby living entity, and…

Adding ClickHandler to intercept useKey above closest nearby living entity, and display a debug click message
parent c37a8a9b
Pipeline #11637 passed with stage
in 22 seconds
package com.owlmaddie;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.render.Camera;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.LivingEntity;
import net.minecraft.text.Text;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import java.util.List;
import java.util.Optional;
import java.util.stream.Collectors;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class ClickHandler {
private static final Logger LOGGER = LoggerFactory.getLogger("mobgpt");
private static boolean wasClicked = false;
public static void register() {
ClientTickEvents.END_CLIENT_TICK.register(client -> {
if (client.options.useKey.isPressed()) {
if (!wasClicked) {
// The key has just been pressed down, so handle the 'click'
handleUseKeyClick(client);
wasClicked = true;
}
} else {
// The key has been released, so reset the wasClicked flag
wasClicked = false;
}
});
}
public static void handleUseKeyClick(MinecraftClient client) {
// Get Nearby Entities
Camera camera = client.gameRenderer.getCamera();
Entity cameraEntity = camera.getFocusedEntity();
if (cameraEntity == null) return;
World world = cameraEntity.getEntityWorld();
double renderDistance = 7.0;
// Calculate radius of entities
Vec3d pos = cameraEntity.getPos();
Box area = new Box(pos.x - renderDistance, pos.y - renderDistance, pos.z - renderDistance,
pos.x + renderDistance, pos.y + renderDistance, pos.z + renderDistance);
// Get all entities
List<Entity> nearbyEntities = world.getOtherEntities(null, area);
// Filter out living entities
List<LivingEntity> nearbyCreatures = nearbyEntities.stream()
.filter(entity -> entity instanceof LivingEntity)
.map(entity -> (LivingEntity) entity)
.collect(Collectors.toList());
// Get the player from the client
ClientPlayerEntity player = client.player;
// Get the camera position for ray start to support both first-person and third-person views
Vec3d startRay = client.gameRenderer.getCamera().getPos();
// Use the player's looking direction to define the ray's direction
Vec3d lookVec = player.getRotationVec(1.0F);
Vec3d endRay = startRay.add(lookVec.normalize().multiply(7)); // 7 blocks in the direction the camera is looking
Entity closestEntity = null;
double closestDistance = Double.MAX_VALUE; // Start with the largest possible distance
// Iterate through the entities to check for hits
for (Entity entity : nearbyCreatures) {
if (entity.getType() == EntityType.PLAYER) {
// Skip Player
continue;
}
Vec3d entityPos = entity.getPos();
double extraHeight = 1D; // Calculate how much higher the text bubble is above the entity
Vec3d iconCenter = entityPos.add(0, entity.getHeight() + extraHeight, 0);
// Define a bounding box that accurately represents the text bubble
double bubbleRadius = 1D; // Determine the radius or size of the text bubble
Box iconBox = new Box(
iconCenter.add(-bubbleRadius, -bubbleRadius, -bubbleRadius),
iconCenter.add(bubbleRadius, bubbleRadius, bubbleRadius)
);
// Perform the raycast
Optional<Vec3d> hitResult = iconBox.raycast(startRay, endRay);
if (hitResult.isPresent()) {
double distance = startRay.squaredDistanceTo(hitResult.get());
if (distance < closestDistance) {
closestDistance = distance;
closestEntity = entity;
}
}
}
// Handle the click for the closest entity after the loop
if (closestEntity != null) {
LOGGER.info("Clicked on text bubble above: " + closestEntity.getType().getName().getString());
client.player.sendMessage(Text.literal("Clicked on text bubble above: " + closestEntity.getType().getName().getString()), false);
}
}
}
\ No newline at end of file
package com.owlmaddie;
import net.minecraft.client.MinecraftClient;
import com.google.gson.Gson;
import com.mojang.blaze3d.systems.RenderSystem;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderEvents;
import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderContext;
import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderEvents;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.render.Camera;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.font.TextRenderer.TextLayerType;
import net.minecraft.client.option.KeyBinding;
import net.minecraft.client.render.*;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.render.GameRenderer;
import net.minecraft.client.render.Tessellator;
import net.minecraft.client.render.BufferBuilder;
import net.minecraft.client.render.VertexFormat;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import java.util.stream.Collectors;
import net.minecraft.entity.LivingEntity;
import net.minecraft.util.math.RotationCalculator;
import org.joml.Matrix3f;
import net.minecraft.util.math.MathHelper;
import org.joml.Quaternionf;
import net.minecraft.world.World;
import net.minecraft.client.render.WorldRenderer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.font.TextRenderer.TextLayerType;
import net.minecraft.text.OrderedText;
import net.minecraft.text.StringVisitable;
import java.util.List;
import org.joml.Matrix4f;
import net.minecraft.util.Identifier;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import org.joml.Matrix4f;
import org.joml.Quaternionf;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
......@@ -48,9 +33,9 @@ import java.io.InputStreamReader;
import java.io.OutputStream;
import java.net.HttpURLConnection;
import java.net.URL;
import java.util.List;
import java.util.Locale;
import com.google.gson.Gson;
import java.util.stream.Collectors;
public class ExampleModClient implements ClientModInitializer {
......@@ -60,7 +45,7 @@ public class ExampleModClient implements ClientModInitializer {
@Override
public void onInitializeClient() {
ClientEventHandlers.register();
ClickHandler.register();
fetchGreetingFromChatGPT();
WorldRenderEvents.LAST.register((context) -> {
......@@ -68,65 +53,6 @@ public class ExampleModClient implements ClientModInitializer {
});
}
public class ClientEventHandlers {
public static void register() {
ClientTickEvents.END_CLIENT_TICK.register(client -> {
// Check if the right-click action is being pressed
if (client.options.useKey.wasPressed()) {
LOGGER.info("RIGHT CLICK DETECTED");
// Get Nearby Entities
Camera camera = client.gameRenderer.getCamera();
Entity cameraEntity = camera.getFocusedEntity();
if (cameraEntity == null) return;
World world = cameraEntity.getEntityWorld();
double renderDistance = 7.0;
// Calculate radius of entities
Vec3d pos = cameraEntity.getPos();
Box area = new Box(pos.x - renderDistance, pos.y - renderDistance, pos.z - renderDistance,
pos.x + renderDistance, pos.y + renderDistance, pos.z + renderDistance);
// Get all entities
List<Entity> nearbyEntities = world.getOtherEntities(null, area);
// Filter out living entities
List<LivingEntity> nearbyCreatures = nearbyEntities.stream()
.filter(entity -> entity instanceof LivingEntity)
.map(entity -> (LivingEntity) entity)
.collect(Collectors.toList());
// Get the player from the client
ClientPlayerEntity player = client.player;
// Define the start and end points of the raycast based on the player's view
Vec3d startRay = player.getEyePos();
Vec3d endRay = startRay.add(player.getRotationVector().multiply(5)); // 5 blocks in the direction player is looking
// Iterate through the entities with icons to check for hits
for (Entity entity : nearbyCreatures) {
LOGGER.info("CHECK FOR CLICK ON ENTITY");
Vec3d iconCenter = entity.getPos().add(0, entity.getHeight() + 0.5, 0);
Box iconBox = new Box(
iconCenter.add(-0.25, -0.25, -0.25),
iconCenter.add(0.25, 0.25, 0.25)
);
if (iconBox.raycast(startRay, endRay).isPresent()) {
// Handle icon click, for instance, by sending a packet to the server
//CustomPacketHandler.sendEntityClickPacket(player, entity.getEntityId());
LOGGER.info("CLICKED ON ICON");
break; // Exit loop if an icon was clicked to avoid multi-hits
}
}
}
});
}
}
public void fetchGreetingFromChatGPT() {
Thread thread = new Thread(() -> {
try {
......
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