- 29 Dec, 2024 1 commit
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Added new lead_friend and lead_enemy particles and sounds, to make it clear when a "lead" behavior begins
Jonathan Thomas authored
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- 25 Dec, 2024 1 commit
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Jonathan Thomas authored
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- 27 Sep, 2024 1 commit
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New animated lead particle (arrows pointing where they are going). New animated attack particles with random # of particles.
Jonathan Thomas authored
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- 25 Sep, 2024 2 commits
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New follow, flee, attack, and protect particles & sound effects. Protect now auto sets friendship to 1 (if <= 0), to prevent entity from attacking and protecting at the same time. Passive entities no longer emit damage particles when attacking, they emit custom attack particles
Jonathan Thomas authored -
Jonathan Thomas authored
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- 01 Sep, 2024 1 commit
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Initial custom particles, and a custom particle type and factor for friendship particles (heart and fire)
Jonathan Thomas authored
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