Added new lead_friend and lead_enemy particles and sounds, to make it clear when a "lead" behavior begins
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attack.json | Loading commit data... | |
fire_big.json | Loading commit data... | |
fire_small.json | Loading commit data... | |
flee.json | Loading commit data... | |
follow_enemy.json | Loading commit data... | |
follow_friend.json | Loading commit data... | |
heart_big.json | Loading commit data... | |
heart_small.json | Loading commit data... | |
lead.json | Loading commit data... | |
lead_enemy.json | Loading commit data... | |
lead_friend.json | Loading commit data... | |
protect.json | Loading commit data... |