Added new lead_friend and lead_enemy particles and sounds, to make it clear when a "lead" behavior begins
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ChatDataAutoSaver.java | Loading commit data... | |
ChatDataManager.java | Loading commit data... | |
ChatDataSaverScheduler.java | Loading commit data... | |
ChatGPTRequest.java | Loading commit data... | |
ChatMessage.java | Loading commit data... | |
ChatPrompt.java | Loading commit data... | |
EntityChatData.java | Loading commit data... | |
EntityChatDataLight.java | Loading commit data... | |
LineWrapper.java | Loading commit data... | |
PlayerData.java | Loading commit data... |