Seperated Player and Entity message broadcasts (different packets for simplicity). Removed extra message broadcast (which was unnecessary).
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ChatDataAutoSaver.java | Loading commit data... | |
ChatDataManager.java | Loading commit data... | |
ChatDataSaverScheduler.java | Loading commit data... | |
ChatGPTRequest.java | Loading commit data... | |
ChatMessage.java | Loading commit data... | |
ChatPrompt.java | Loading commit data... | |
EntityChatData.java | Loading commit data... | |
EntityChatDataLight.java | Loading commit data... | |
LineWrapper.java | Loading commit data... | |
PlayerData.java | Loading commit data... |