Fixed a bug causing new player data to not be saved (breaking the chat requests). Now new players will always start with the original greeting and be saved in the player data with a new UUID.
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ChatDataAutoSaver.java | Loading commit data... | |
ChatDataManager.java | Loading commit data... | |
ChatDataSaverScheduler.java | Loading commit data... | |
ChatGPTRequest.java | Loading commit data... | |
ChatMessage.java | Loading commit data... | |
ChatPrompt.java | Loading commit data... | |
EntityChatData.java | Loading commit data... | |
EntityChatDataLight.java | Loading commit data... | |
LineWrapper.java | Loading commit data... | |
PlayerData.java | Loading commit data... |