Commit 0ea724d9 by Jonathan Thomas

Simplified changelog

parent 437267f4
Pipeline #13262 passed with stages
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......@@ -7,18 +7,14 @@ All notable changes to **CreatureChat** are documented in this file. The format
## Unreleased
### Added
- New Custom Player Icon support (if black/white pixel set at 31, 49), uses certain empty UV coordinates in player skin file.
- New mixin to extend PlayerSkinTexture to make a copy of the NativeImage (used later for custom skin rendering)
- Rate limiter for LLM unit tests (to prevent rate limit issues from certain providers when running all tests)
- Check friendship direction (+ or -) in LLM unit tests (to verify friendship is output correctly)
### Changed
- Improved LLM unit tests to check for both a positive and negative behaviors (i.e. FOLLOW and not LEAD, ATTACK and not FLEE, etc...)
- Player Icons (custom art embedded in player skin)
- New mixin to extend PlayerSkinTexture to make a copy of the NativeImage + pixel toggle to enable
- Improved LLM Unit tests (to prevent rate limit issues from certain providers when running all tests)
- Check friendship direction (+ or -) in LLM unit tests (to verify friendship direction is output correctly)
### Fixed
- Changing death message timestamp output to use DEBUG log level
- Bug with build causing issues with 1.20, 1.20.1 builds (wrong minimum version set in fabric.mod.json)
- Dark transparent background behind chat screen added back for Minecraft 1.20 and 1.20.1.
- Fixed death messages for mobs with no chat data
- Fixed transparent background behind chat screen for Minecraft 1.20 and 1.20.1.
## [1.2.1] - 2025-01-01
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