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CreatureChat
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4a4c25fc
Commit
4a4c25fc
authored
Jul 03, 2024
by
Jonathan Thomas
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Updated changelog with final 1.0.7 release notes
parent
f19794b7
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#12570
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CHANGELOG.md
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CHANGELOG.md
View file @
4a4c25fc
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@@ -9,16 +9,16 @@ All notable changes to **CreatureChat** are documented in this file. The format
### Added
-
New
**PROTECT**
behavior: defend a player from attacks
-
New
**UNPROTECT**
behavior: stop defending a player from attacks
-
**Native ATTACK abilities**
(when using the attack or protect behaviors) for hostile mob types
-
**End of Game**
triggered by max friendship with the
**EnderDragon**
!
-
**Native ATTACK abilities**
(when using the attack or protect behaviors for hostile mob types)
-
**Free The End**
triggered by max friendship with the
**EnderDragon**
!
-
Added
`PlayerBaseGoal`
class to allow
**goals/behaviors**
to
**continue**
after a player
**respawns**
/ logs out / logs in
### Changed
-
Improved
**FLEE**
behavior, to make it more reliable and more random.
-
Improved
**FOLLOW**
behavior, support
**teleporting**
entities (
*Enderman, Endermite, and Shulker*
)
-
Refactored
**ATTACK**
behavior to allow more flexibility (in order to support PROTECT behavior)
-
When chat bubble is
**hidden**
, do
**not shorten**
long names
-
Updated
`ServerEntityFinder::getEntityByUUID`
to be more generic and so it can find players and mobs.
-
Added
`PlayerBaseGoal`
class to allow
**goals/behaviors**
to
**continue**
after a player
**respawns**
/ logs out / logs in
-
When chat bubble is
**hidden**
, do
**not truncate**
long names
## [1.0.6] - 2024-06-17
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