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CreatureChat
Commits
552e5e33
Commit
552e5e33
authored
Jul 03, 2024
by
Jonathan Thomas
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Plain Diff
Fixing issues with setting attacker and not allowing entities to target or attack themselves
parent
437a3695
Pipeline
#12564
passed with stages
in 2 minutes 11 seconds
Changes
2
Pipelines
1
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2 changed files
with
11 additions
and
6 deletions
+11
-6
AttackPlayerGoal.java
src/main/java/com/owlmaddie/goals/AttackPlayerGoal.java
+10
-5
ProtectPlayerGoal.java
src/main/java/com/owlmaddie/goals/ProtectPlayerGoal.java
+1
-1
No files found.
src/main/java/com/owlmaddie/goals/AttackPlayerGoal.java
View file @
552e5e33
...
...
@@ -33,11 +33,6 @@ public class AttackPlayerGoal extends PlayerBaseGoal {
this
.
attackerEntity
=
attackerEntity
;
this
.
speed
=
speed
;
this
.
setControls
(
EnumSet
.
of
(
Control
.
MOVE
,
Control
.
LOOK
,
Control
.
TARGET
));
// Set the target
if
(
this
.
targetEntity
!=
null
)
{
this
.
attackerEntity
.
setTarget
(
this
.
targetEntity
);
}
}
@Override
...
...
@@ -59,6 +54,11 @@ public class AttackPlayerGoal extends PlayerBaseGoal {
return
false
;
}
// Set the attack target (if not self)
if
(!
this
.
attackerEntity
.
equals
(
this
.
targetEntity
))
{
this
.
attackerEntity
.
setTarget
(
this
.
targetEntity
);
}
// Is nearby to target
boolean
isNearby
=
this
.
attackerEntity
.
squaredDistanceTo
(
this
.
targetEntity
)
<
MOVE_DISTANCE
;
...
...
@@ -82,6 +82,11 @@ public class AttackPlayerGoal extends PlayerBaseGoal {
}
private
void
performAttack
()
{
// Track the attacker (needed for protect to work)
if
(!
this
.
attackerEntity
.
equals
(
this
.
targetEntity
))
{
this
.
targetEntity
.
setAttacker
(
this
.
attackerEntity
);
}
// For passive entities (or hostile in creative mode), apply minimal damage to simulate a 'leap' / 'melee' attack
this
.
targetEntity
.
damage
(
this
.
attackerEntity
.
getDamageSources
().
generic
(),
1.0
F
);
...
...
src/main/java/com/owlmaddie/goals/ProtectPlayerGoal.java
View file @
552e5e33
...
...
@@ -21,7 +21,7 @@ public class ProtectPlayerGoal extends AttackPlayerGoal {
public
boolean
canStart
()
{
MobEntity
lastAttackedByEntity
=
(
MobEntity
)
this
.
protectedEntity
.
getLastAttacker
();
int
i
=
this
.
protectedEntity
.
getLastAttackedTime
();
if
(
i
!=
this
.
lastAttackedTime
&&
lastAttackedByEntity
!=
null
)
{
if
(
i
!=
this
.
lastAttackedTime
&&
lastAttackedByEntity
!=
null
&&
!
this
.
attackerEntity
.
equals
(
lastAttackedByEntity
)
)
{
// Set target to attack
this
.
lastAttackedTime
=
i
;
this
.
targetEntity
=
lastAttackedByEntity
;
...
...
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