- 21 Feb, 2025 1 commit
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- Broadcasting and receiving chat messages now ignores if the UUID is valid (to keep data synced) - Bees no longer forget their chat data when entering/leaving hives (writeNbt & readNbt modified)
Jonathan Thomas authored
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- 14 Jan, 2025 1 commit
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Jonathan Thomas authored
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- 13 Jan, 2025 1 commit
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Jonathan Thomas authored
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- 05 Jan, 2025 7 commits
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New command `/creaturechat chatbubbles set <on | off>` to show or hide player chat messages in bubbles
Jonathan Thomas authored -
Jonathan Thomas authored
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Seperated Player and Entity message broadcasts (different packets for simplicity). Removed extra message broadcast (which was unnecessary).
Jonathan Thomas authored -
Jonathan Thomas authored
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Jonathan Thomas authored
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Jonathan Thomas authored
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Jonathan Thomas authored
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- 04 Jan, 2025 1 commit
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New Custom Player Icon support (if black/white pixel set at 31, 49), uses certain empty UV coordinates in player skin file.
Jonathan Thomas authored
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- 03 Jan, 2025 2 commits
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Jonathan Thomas authored
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Jonathan Thomas authored
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- 02 Jan, 2025 1 commit
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Jonathan Thomas authored
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- 01 Jan, 2025 6 commits
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Jonathan Thomas authored
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Jonathan Thomas authored
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Hide auto-generated messages from briefly appearing from the mob (i.e. interact, show, attack, arrival)
Jonathan Thomas authored -
Fixed bug which caused a max friend to interact with both off hand + main hand, causing both a message + riding (only check main hand now)
Jonathan Thomas authored -
Jonathan Thomas authored
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Refactor of EntityChatData constructor (no need for playerName anymore). Fixed a bug which broadcasts death messages for any mob with a customName (now it must also have a character sheet)
Jonathan Thomas authored
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- 31 Dec, 2024 1 commit
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Jonathan Thomas authored
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- 29 Dec, 2024 3 commits
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Jonathan Thomas authored
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Jonathan Thomas authored
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Added new lead_friend and lead_enemy particles and sounds, to make it clear when a "lead" behavior begins
Jonathan Thomas authored
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- 28 Dec, 2024 1 commit
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Broadcast ALL player friendships with each message update (to keep client in sync with server). Also updated many log statements, to improve debug output.
Jonathan Thomas authored
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- 27 Dec, 2024 1 commit
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Added NULL checks on client message listeners (to prevent crashes for invalid or uninitialized clients)
Jonathan Thomas authored
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- 26 Dec, 2024 2 commits
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Fixing PACKET_S2C_MESSAGE from crashing a newly logging on player, if they receive that message first.
Jonathan Thomas authored -
More fixes for regressions related to player message bubbles. Seperated `generateCharacter()` and `generateMessage()` functions for simplicity
Jonathan Thomas authored
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- 25 Dec, 2024 1 commit
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New `/creaturechat story` command to customize the character creation and chat prompts with custom text.
Jonathan Thomas authored
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- 24 Dec, 2024 1 commit
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When entity conversations switch players, a message is added for clarity (so the entity knows a new player entered the conversation). Entity's now keep their entire message history in a single stack, but have more context when player's change in the conversation.
Jonathan Thomas authored
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- 14 Oct, 2024 1 commit
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Additional regressions caused by switching from UUID to player's display name (nick). Also, setting "born" and "death" timestamps, and no longer deleting chat data.
Jonathan Thomas authored
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- 13 Oct, 2024 1 commit
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Jonathan Thomas authored
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- 29 Sep, 2024 1 commit
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Adding timestamps to ChatMessage (long based unix timestamp format), also sets them during migration
Jonathan Thomas authored
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- 27 Sep, 2024 1 commit
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New animated lead particle (arrows pointing where they are going). New animated attack particles with random # of particles.
Jonathan Thomas authored
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- 25 Sep, 2024 2 commits
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New follow, flee, attack, and protect particles & sound effects. Protect now auto sets friendship to 1 (if <= 0), to prevent entity from attacking and protecting at the same time. Passive entities no longer emit damage particles when attacking, they emit custom attack particles
Jonathan Thomas authored -
Jonathan Thomas authored
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- 18 Sep, 2024 1 commit
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Jonathan Thomas authored
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- 01 Sep, 2024 1 commit
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Initial custom particles, and a custom particle type and factor for friendship particles (heart and fire)
Jonathan Thomas authored
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- 08 Aug, 2024 2 commits
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Jonathan Thomas authored
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Jonathan Thomas authored
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