- 25 Dec, 2024 1 commit
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Jonathan Thomas authored
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- 18 Sep, 2024 1 commit
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Jonathan Thomas authored
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- 08 Aug, 2024 1 commit
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Jonathan Thomas authored
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- 06 Aug, 2024 2 commits
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Jonathan Thomas authored
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Best friends are now rideable! Right click with an empty hand. Large refactor of how MobEntity avoids targeting players when friendship > 0.
Jonathan Thomas authored
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- 05 Aug, 2024 3 commits
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Jonathan Thomas authored
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Jonathan Thomas authored
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Reduced # of waypoints to 6 to 20. moveToTarget() every call to tick(). Add particles for debugging LEAD behavior. Switched back to FuzzyTargeting for finding valid positions.
Jonathan Thomas authored
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- 03 Jul, 2024 1 commit
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Jonathan Thomas authored
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- 15 May, 2024 1 commit
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Jonathan Thomas authored
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- 01 May, 2024 1 commit
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Updated discord.gg links in error messages with discord.creaturechat.com. Output clickable error message to chat (for ease of use) to player that got error.
Jonathan Thomas authored
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- 28 Apr, 2024 1 commit
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Jonathan Thomas authored
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- 24 Apr, 2024 1 commit
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- Made a generic enum to ask for specific random phrases - Inject new random frequency term + random adjective when generating a new character, to give more randomness to the model.
Jonathan Thomas authored
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- 10 Apr, 2024 1 commit
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Adding new mixin to dynamically affect how the canTarget method works on LivingEntities. This prevents them from targeting any Player users if the friendship score > 0. Also changed behavior of Follow to pause when they are near the player, allowing other goals to run.
Jonathan Thomas authored
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- 07 Apr, 2024 2 commits
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when sending chunked lite JSON data to new player on server (i.e. someone reconnects or logins in).
Jonathan Thomas authored -
Jonathan Thomas authored
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