Commit 28ca1243 by Jonathan Thomas

Release of 1.0.0 of CreatureChat (change log updated)

parent 5b24b76c
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......@@ -4,13 +4,20 @@ All notable changes to **CreatureChat** are documented in this file. The format
[Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to
[Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased]
### Added
- Placeholder
## [1.0.0] - 2024-05-01
### Added
- Launch initial version of the mod.
- Placeholder
- First release of CreatureChat
- Dynamic Dialogues: Enables chat interaction with unique Minecraft creatures.
- AI-Generated Chats: Uses LLM for dynamic conversations.
- Custom Behaviors: Creatures can follow, flee, or attack.
- Reactions: Automatic reactions to damage or item reception.
- Friendship Status: Tracks relationships on a scale from friend to foe.
- Auto Name Tag: All characters receive unique name tags (when interacted with).
- Custom UI Artwork: Includes hand-drawn entity icons and chat bubbles.
- Multi-Player Interaction: Syncs conversations across server and players.
- Personalized Memory: Creatures recall past interactions.
- Model Support: Supports various GPT versions and open-source LLM models.
- Commands: Easily set your API key, model, and url to connect your LLM.
- Language Support: Supports all Minecraft-supported languages.
- Auto Save: Chat data is automatically saved periodically.
......@@ -9,7 +9,7 @@
"owlmaddie <owlmaddie@gmail.com>"
],
"contact": {
"homepage": "http://owlmaddie.com",
"homepage": "http://discord.creaturechat.com",
"sources": "http://gitlab.openshot.org/minecraft/creature-chat"
},
"license": "GPLv3",
......
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