- 16 Jul, 2024 3 commits
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Jonathan Thomas authored
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Jonathan Thomas authored
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Jonathan Thomas authored
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- 15 Jul, 2024 2 commits
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Jonathan Thomas authored
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New S2C packets to send whitelist / blacklist changes on login and after commands are executed. Chat Bubble rendering & interacting is now dependent on whitelist / blacklist config.
Jonathan Thomas authored
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- 13 Jul, 2024 1 commit
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Jonathan Thomas authored
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- 11 Jul, 2024 1 commit
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Jonathan Thomas authored
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- 08 Jul, 2024 1 commit
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- Added new LLM tests for UNFLEE - Fixed certain behaviors from colliding with others (i.e. mutual exclusive ones)
Jonathan Thomas authored
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- 07 Jul, 2024 1 commit
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- Fixed a **crash with FLEE** when non-path aware entities (i.e. Ghast) attempted to flee.
Jonathan Thomas authored
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- 03 Jul, 2024 6 commits
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Jonathan Thomas authored
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Added `PlayerBaseGoal` class to allow **goals/behaviors** to **continue** after a player **respawns** / logs out / logs in. Fixed teleport issue to be closer to player position, and fixed a regression caused by teleport that stopped following entities that were too far away.
Jonathan Thomas authored -
Jonathan Thomas authored
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Jonathan Thomas authored
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Jonathan Thomas authored
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- New PROTECT behavior - Native ATTACK abilities - Improved FOLLOW (with teleportation) - Improved FLEE (more random, more reliable)
Jonathan Thomas authored
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- 14 Jun, 2024 3 commits
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Jonathan Thomas authored
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Jonathan Thomas authored
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Jonathan Thomas authored
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- 13 Jun, 2024 1 commit
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Jonathan Thomas authored
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- 12 Jun, 2024 1 commit
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- new junit test module - 4 initial tests for attack, follow, and flee - improved regex to support <behavior> or *behavior* - improved message cleaning - refactor of HTTP requests to remove some Minecraft and Fabric specific imports
Jonathan Thomas authored
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- 02 Jun, 2024 1 commit
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- Large prompt refactor for system chat message
Jonathan Thomas authored
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- 25 May, 2024 4 commits
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Jonathan Thomas authored
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Jonathan Thomas authored
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Jonathan Thomas authored
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Jonathan Thomas authored
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- 15 May, 2024 3 commits
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- Item giving is now aware if the entity accepts the item. It uses either "shows" or "gives" in the prompt now.
Jonathan Thomas authored -
- Bucketing a creature now maintains chat history when respawned
Jonathan Thomas authored -
Jonathan Thomas authored
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- 14 May, 2024 1 commit
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Jonathan Thomas authored
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- 11 May, 2024 1 commit
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Adding new timeout Minecraft command, and support for Int and String command args. Updated errors to be RED color. Updated documentation.
Jonathan Thomas authored
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- 10 May, 2024 2 commits
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- Updated save-related error message text
Jonathan Thomas authored -
Fixing auto save issues where files cannot be renamed. Maybe anti-virus issues, or launcher permissions. However, it does appear that we can write files (just not rename them).
Jonathan Thomas authored
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- 07 May, 2024 2 commits
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Attempting to build for minecraft 1.20, 1.20.1, and 1.20.2. Replacing getLiteralString with getString, for compatibility
Jonathan Thomas authored -
Removing API keys from appearing on screen during commands or outputting in log files, for better security.
Jonathan Thomas authored
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- 06 May, 2024 2 commits
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Jonathan Thomas authored
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Display actual error message on screen, instead of making players check the log. Message only goes to the player who initiated the error.
Jonathan Thomas authored
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- 01 May, 2024 2 commits
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Adding client language into both prompts, so entities will attempt to speak in the player's language (if valid and possible).
Jonathan Thomas authored -
Updated discord.gg links in error messages with discord.creaturechat.com. Output clickable error message to chat (for ease of use) to player that got error.
Jonathan Thomas authored
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- 30 Apr, 2024 2 commits
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Jonathan Thomas authored
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Jonathan Thomas authored
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