- 12 Jul, 2024 1 commit
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Update system-chat, remove syntax example, change USER/ASSISTANT to PLAYER/ENTITY, simplify FLEE and PROTECT behaviors.
Jonathan Thomas authored
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- 08 Jul, 2024 1 commit
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- Added new LLM tests for UNFLEE - Fixed certain behaviors from colliding with others (i.e. mutual exclusive ones)
Jonathan Thomas authored
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- 03 Jul, 2024 2 commits
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Added `PlayerBaseGoal` class to allow **goals/behaviors** to **continue** after a player **respawns** / logs out / logs in. Fixed teleport issue to be closer to player position, and fixed a regression caused by teleport that stopped following entities that were too far away.
Jonathan Thomas authored -
- New PROTECT behavior - Native ATTACK abilities - Improved FOLLOW (with teleportation) - Improved FLEE (more random, more reliable)
Jonathan Thomas authored
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- 14 Jun, 2024 2 commits
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Jonathan Thomas authored
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Jonathan Thomas authored
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- 12 Jun, 2024 1 commit
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- new junit test module - 4 initial tests for attack, follow, and flee - improved regex to support <behavior> or *behavior* - improved message cleaning - refactor of HTTP requests to remove some Minecraft and Fabric specific imports
Jonathan Thomas authored
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- 02 Jun, 2024 3 commits
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Jonathan Thomas authored
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- Large prompt refactor for system chat message
Jonathan Thomas authored -
Madeline Thomas authored
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- 01 Jun, 2024 2 commits
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Madeline Thomas authored
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Madeline Thomas authored
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- 29 May, 2024 3 commits
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Jonathan Thomas authored
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Madeline Thomas authored
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Madeline Thomas authored
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- 01 May, 2024 1 commit
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Adding client language into both prompts, so entities will attempt to speak in the player's language (if valid and possible).
Jonathan Thomas authored
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- 29 Apr, 2024 1 commit
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Updating system-chat prompt to include new class, skills, and background attributes, removing age, and rearranging them to match the character creation prompt. Also adding "Current " in front of Health and Hunger attributes.
Jonathan Thomas authored
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- 28 Apr, 2024 1 commit
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Jonathan Thomas authored
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- 24 Apr, 2024 1 commit
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Small refactor to entity character sheet context, and prompt - insert each line separately, instead of the entire character sheet. Added entity_health as well.
Jonathan Thomas authored
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- 21 Apr, 2024 1 commit
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Jonathan Thomas authored
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