Investigating curseforge deploy issue #1

5 jobs from fix-curseforge in 2 minutes 33 seconds (queued for 1 second)
Status Job ID Name Coverage
  Build
passed #38963
minecraft
build_mod

02:24

 
  Test
manual #38964
minecraft allowed to fail manual
gpt-3.5-turbo
manual #38965
minecraft allowed to fail manual
gpt-4o
manual #38966
minecraft allowed to fail manual
llama3-8b
 
  Deploy
failed #38967
minecraft allowed to fail manual
CurseForge

00:08

 
Deploy CurseForge
- Improved **FLEE** behavior, to make it more reliable and more random.
- Improved **FOLLOW** behavior, support **teleporting** entities (*Enderman, Endermite, and Shulker*)
- Refactored **ATTACK** behavior to allow more flexibility (in order to support PROTECT behavior)
- Updated `ServerEntityFinder::getEntityByUUID` to be more generic and so it can find players and mobs.
- Added `PlayerBaseGoal` class to allow **goals/behaviors** to **continue** after a player **respawns** / logs out / logs in
- When chat bubble is **hidden**, do **not truncate** long names

ERROR: Changelog contains UNRELEASED. Please finalize the changelog before deploying.
ERROR: Job failed: exit status 1