1. 07 Aug, 2024 1 commit
  2. 06 Aug, 2024 5 commits
  3. 04 Aug, 2024 3 commits
  4. 08 Jul, 2024 1 commit
  5. 03 Jul, 2024 3 commits
  6. 12 Jun, 2024 1 commit
    • Adding new testing framework: · 91b1313f
      - new junit test module
      - 4 initial tests for attack, follow, and flee
      - improved regex to support <behavior> or *behavior*
      - improved message cleaning
      - refactor of HTTP requests to remove some Minecraft and Fabric specific imports
      Jonathan Thomas authored
  7. 25 May, 2024 1 commit
  8. 15 May, 2024 1 commit
  9. 14 May, 2024 1 commit
  10. 11 May, 2024 1 commit
  11. 10 May, 2024 2 commits
  12. 07 May, 2024 1 commit
  13. 06 May, 2024 1 commit
  14. 01 May, 2024 2 commits
  15. 30 Apr, 2024 1 commit
  16. 29 Apr, 2024 3 commits
  17. 24 Apr, 2024 3 commits
  18. 23 Apr, 2024 1 commit
  19. 22 Apr, 2024 1 commit
  20. 21 Apr, 2024 3 commits
  21. 20 Apr, 2024 1 commit
  22. 16 Apr, 2024 2 commits
    • - Always entity render name, and fallback to "N/A" if no name is avaialble · a2ed5ee5
      - Clear previous messages, if character sheet is empty (i.e. test mode)
      - Refactor out generate_chat() and generate_character() so they can be called from different packets more easily
      - Don't allow chats with entities that have no character sheet generated - keep trying to generate a new character sheet (needed for test mode)
      - Don't ever set "N/A" as an actual customName
      Jonathan Thomas authored
    • - Added new top bar minimize UI click · fd5da028
      - HIDDEN chat bubbles will become visible again when clicked again
      - Added new setStatus packet to update chat status between DISPLAY and HIDDEN
      Jonathan Thomas authored
  23. 15 Apr, 2024 1 commit