- 04 Aug, 2024 3 commits
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Fixing crash when displaying message on LeadPlayerGoal, to run the generateMessage in a scheduler (after 1 tick), and not in the Goal's tick method.
Jonathan Thomas authored -
Jonathan Thomas authored
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New LEAD behavior, to guide a player to a random location (and show message when destination is reached). Updated unit tests to add new LEAD tests.
Jonathan Thomas authored
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- 17 Jul, 2024 5 commits
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Updating changelog See merge request !15
Jonathan Thomas authored -
Jonathan Thomas authored
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Update README.md and fix spoiler sections See merge request !14
Jonathan Thomas authored -
Jonathan Thomas authored
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Converting spoiler tags to HTML instead of markdown, so more markdown converters will support it (i.e. CurseForge, Modrinth, and GitLab)
Jonathan Thomas authored
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- 16 Jul, 2024 8 commits
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Jonathan Thomas authored
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Bumping version to 1.0.8 See merge request !13
Jonathan Thomas authored -
Jonathan Thomas authored
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Whitelist / Blacklist See merge request !12
Jonathan Thomas authored -
Jonathan Thomas authored
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Jonathan Thomas authored
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Jonathan Thomas authored
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Jonathan Thomas authored
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- 15 Jul, 2024 4 commits
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Jonathan Thomas authored
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Jonathan Thomas authored
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Jonathan Thomas authored
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New S2C packets to send whitelist / blacklist changes on login and after commands are executed. Chat Bubble rendering & interacting is now dependent on whitelist / blacklist config.
Jonathan Thomas authored
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- 13 Jul, 2024 4 commits
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Jonathan Thomas authored
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Jonathan Thomas authored
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Fix Flee Crash + Unflee behavior See merge request !11
Jonathan Thomas authored -
# Conflicts: # CHANGELOG.md
Jonathan Thomas authored
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- 12 Jul, 2024 1 commit
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Update system-chat, remove syntax example, change USER/ASSISTANT to PLAYER/ENTITY, simplify FLEE and PROTECT behaviors.
Jonathan Thomas authored
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- 11 Jul, 2024 1 commit
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Jonathan Thomas authored
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- 10 Jul, 2024 1 commit
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Jonathan Thomas authored
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- 08 Jul, 2024 4 commits
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Jonathan Thomas authored
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Jonathan Thomas authored
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Updated README.md with new video thumbnail, and simplified text, added spoiler to install instructions
Jonathan Thomas authored -
- Added new LLM tests for UNFLEE - Fixed certain behaviors from colliding with others (i.e. mutual exclusive ones)
Jonathan Thomas authored
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- 07 Jul, 2024 1 commit
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- Fixed a **crash with FLEE** when non-path aware entities (i.e. Ghast) attempted to flee.
Jonathan Thomas authored
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- 04 Jul, 2024 6 commits
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Release 1.0.7 (Protect behavior) See merge request !10
Jonathan Thomas authored -
Jonathan Thomas authored
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Jonathan Thomas authored
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Jonathan Thomas authored
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Jonathan Thomas authored
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Jonathan Thomas authored
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- 03 Jul, 2024 2 commits
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Jonathan Thomas authored
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Added `PlayerBaseGoal` class to allow **goals/behaviors** to **continue** after a player **respawns** / logs out / logs in. Fixed teleport issue to be closer to player position, and fixed a regression caused by teleport that stopped following entities that were too far away.
Jonathan Thomas authored
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